Our first casual mobile game as Foxes. We made the game in 2 months, and used it as a showcase for how fast we can design and build great looking games.


The primary focus was to create a game that felt good. In Space Loops, we didn’t spare the juiciness factor, even though the development time was short. We settled on a cute art style with a cartoony look. The background turned out absolutely gorgeous, with several layers of parallaxed objects.

The music and sound effects were custom-made for Space Loops, by the talented guys at AudioSign Group.


The game has Cloud Save, Game Center and Google Play Services leaderboards, Firebase Analytics and Remote Configuration with A/B testing.

The game contains 22 spaceships and 24 characters. The Game is made with Unity and was released for both iOS and Android in August 2018.